Building and deploying creative software solutions for real-time and interactive experiences.
2021 – present
Dallas, TX
Created GeoPix, an open source lighting control & previz software made for large-scale lighting design, stage production, and architectural installation.
2014 – present
Dallas, TX
Led optimization efforts for Crescent Sun, a video mapping performance software.
2016 – 2018
Dallas, TX
(remote)
Lead Environment Artist on Adera, built & managed render farm for 8-10x rendering gains. Responsible for 3D environments, shading, lighting, rendering, compositing.
2011 – 2014
Hatfield, MA
Responsible for 3D environments, shading, lighting, rendering, compositing, motion capture.
2010 – 2011
Houston, TX
OpenGL, GLSL, light culling algorithms, ray marching, 3D lighting & shading, optimization
Desktop applications, web render UI, scalability, optimization, networking, CMS
HTML, CSS, JS, PHP, WebGL, UI/UX interactivity, GitHub
Back-end, front-end, TouchDesigner, Python, UI/UX, C++ plugins, API implementation, OOP
Visual programming, modeling, lighting, rendering, generative art, 3D printing
Arduino, esp8266, IoT, ultra wide-band, Linux, TCP, addressable LEDs, PCB design
2007 – 2009
Winter Park, FL